AI Insights · Timothy · October 2025
Top Cat Games Performance in Qatar Q3 2025
Explore the performance trends of the top cat games on a unified platform in Qatar during the third quarter of 2025, including insights on downloads, revenue, and active users.
In the third quarter of 2025, the top cat games in Qatar showed varied performance across downloads, revenue, and active users on a unified platform. Here’s a closer look at the trends for these popular apps, based on data from Sensor Tower.
My Cat – Virtual Pet Games from APPSYOULOVE LTD experienced a gradual increase in weekly revenue, peaking at around $625 in mid-September. Weekly downloads reached their highest in early September at approximately 467, while active users showed an overall decline, starting from 687 in early July and settling at 475 by the end of the quarter.
The Battle Cats by ponos corporation saw a significant rise in weekly revenue towards the end of September, reaching $422. Downloads remained relatively low throughout the quarter, with a slight increase to 30 in the last week. Active users remained steady, with a slight peak of 78 in late September.
My Talking Angela 2 from Outfit7 Limited had consistent weekly downloads, peaking at 1.4K in late June. Revenue showed fluctuations, with a notable high of $213 in mid-August. Active users saw minor variations, maintaining around 8K to 9K throughout the quarter.
My Talking Tom Friends also by Outfit7 Limited, recorded its highest downloads in early July at 1.5K. Revenue fluctuated, reaching a peak of $246 at the end of July. Active users remained robust, averaging around 9K during the quarter.
Lastly, My Talking Tom 2 showed strong download numbers, peaking at 1.8K in early September. Revenue saw a decrease towards the end of the quarter, with a high of $183 in early August. Active users were consistently high, with numbers around 14K to 15K.
For more detailed insights and data, visit Sensor Tower.